Research and Design Internships are awarded each semester to provide an opportunity for students to assist faculty with their scholarly and creative work. Research and Design Interns (RIs) are paid an hourly rate of $15/hour.

While all graduate students are eligible for program-sponsored RIships, we prioritize the awarding of RIships to academically qualified students who are not already assigned research or teaching assistantships. Teaching assistants who apply for an RIship are considered on a case by case basis to help ensure the integrity and quality of the RI program. It is strongly recommended students enroll in no more than 13 credits while assigned a Research Intern position.

Please find below, the descriptions and requirements of the potential Fall 2021 Research Internship assignments. You will be asked to rank your preferences on the application.

Faculty Member Project Description
1. Amber Bartosh

 This is a unique opportunity to work with brand new VR equipment that has the capacity to measure users’ “”cognitive load”” while experiencing virtual environments. The equipment which includes a brand new HP Omnicept headset and a coordinating backpack laptop (the laptop actually fits on your back) is part of a grant collaboration with Hewlett-Packard (HP) that includes select members across campus. This inter-discplinary group will be showcasing their work in an exhibition in January, and this project will be one of the highlighted experiences.

 

Using VR, this project will experiment with measuring user engagement and its relationship to space, scale, wayfinding, and materials within a virtual historic reconstruction. Students interested should be excited by XR technology and its potential application in architecture. Self-initiative is an imperative as this is a research collaboration, not just a task-fulfillment job, with the potential for marketing exposure and publication. Preference will be given to students who are familiar with Unreal Engine and/or computer science.

 

This is a continuation of research done in the Interactive Design & Visualization Lab (IDVL) at the Center of Excellence (CoE). The selected research assistant will have access to the equipment and its dedicated space there.

 

Time commitment:

10 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Design/Design Research
 

Computer Skills — Excellent skills necessary:

Unity/Unreal Engine

Virtual and/or Augmented Reality

 

Computer Skills — Average skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Adobe Premier

Adobe AfterEffects

Programming Language

Rhino

2. Ted Brown

The research internship will be to support two ongoing projects.

 

The first, “Under San Marco,” is the next stage in an ongoing project that both digitally maps archeological data under the Basilica San Marco, Venice, Italy and situations that data in the context of the morphology of the area around San Marco from settlement to the present. Having presented the digital project to the Instituto Veneto (with (former) graduate student Katherine Koerber and Professor Danielle Profeta a few years ago, our next effort is to succinctly present the development of the San Marco area (5th – 21st centuries) through images, drawings and maps. We are underway on this effort.

 

Working with archeologist Albert Ammerman (Colgate affiliation), this requires reviewing existing drawings and maps and constructing our own, in relation to recent archeological evidence and current scientific evidence on sea level rise. The collected work will be put together in a brief animation that will be a precursor to a longer animation (most likely with the New York Times).

 

The second project, “Yes/No 2021,” is the production of a short video by Studio RA (Ted Brown + Bill Brown). Raw footage, mostly from the drugstore museum Elsewhere located in Greensboro, NC) needs to be reassembled towards a video that will be part of an installation in Southside Chicago (date tbd). Inspired by William Burroughs and Antony Balch’s 1966 short The Cut-Ups, “Yes/No 2021” uses the drugstore as a backdrop for linguistic and visual re-assemblage. The project requires both an inquiry into experimental work by Burroughs and others, and film editing skills.

 

Led by architect Ted Brown and cultural theorist Bill Brown, Studio RA embraces re-assembly as both a theoretical concept and material practice. Projects to date have included published essays and small-scale architectural projects.

 

Time commitment:

10 hours/week for 12 weeks

 

Research and Administrative Skills Required:

Library/Database Research

Image Research

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe Premier

Rhino

  

Computer Skills — Average skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Adobe AfterEffects

AutoCAD

 

Other:

Image Processing

Video Production/Editing Skills

3. Lawrence Chua

The research intern will assist Professor Chua in making drawings for two ongoing research projects set in Southeast Asia. One project, Siam Perfected, examines the use of fragments of medieval architecture by colonial and postcolonial regimes in making claims about the people, places, and territories that they ruled over. The intern will draw plans, sections, and elevations of several sites from fragmentary literary, historical, and archaeological descriptions.

 

The second project, part of the Site and Space in Southeast Asia project organized by the Getty Research Institute and the Power Institute, is the creation of an ARC-GIS story map on the urban history of Penang during the colonial period. This story map depicts the spatial character of the 1867 Penang riots, which revealed fissures in the organization of migrant and local populations in the city. The intern will assist Professor Chua in re-drawing maps and other materials for the story map that make clear the contested terrain of the city during this period. The redrawing of the maps is based on archival materials (government decrees, legal documents, eyewitness accounts, as well as existing maps of the city from the period). Interns will be credited upon publication of the project. No special language skills are required. A familiarity with Asian architecture is welcome but not required.  

 

Time commitment:

20 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Text/Image Scanning

Image Research

Design/Design Research

 

 

Computer Skills — Average skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Arc GIS

Revit

Rhino

4. Junho Chun

Structural optimization aims to achieve a structural design that provides the best performance while satisfying given design constraints such as displacement, stress, and buckling resistance. The research project focuses on the application of the structural optimization framework to architectural design.

 

A research intern will be involved in running structural optimization and form-finding algorithms and testing diverse architectural scenarios in which structural and architectural design can be integrated. We will also work on constructing a feedback loop based on comments of the platform users regarding the implementation of user-selected design and material parameters. Further suggestions on the platform’s application in user learning will be considered to identify (1) the effect of the virtual platform on user’s learning, (2) learning modalities most suitable for virtual learning. The research intern will work with me to incorporate gathered data on various aspects of grant and manuscript writing, prepare user program manuals, and generate a graphical representation of the applications of the developed optimization framework. Work hours are very flexible, up to a maximum of 10 hrs weekly. There will be an informal bi-weekly research meeting. Preferred program skills for the project work are illustrator, Rhino and Grasshopper, and graphical representation using tools.

 

Time commitment:

10 hours/week for 12 weeks

 

Research and Administrative Skills Required:

Writing

Text Editing/Formatting

Surveys/Data Collection

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

PowerPoint/Keynote

Rhino

Word Processing

 

Computer Skills — Average skills necessary:

3D Printing

Adobe InDesign

Adobe Photoshop

AutoCAD

CNC Fabrication

Grasshopper

Programming Language

Spreadsheets

5. Julia Czerniak

We are immersed within macro and micro scales of global change: political, ecological, social, and economic. On the one hand these global issues and phenomena profoundly impact design, affecting how we think and practice. On the other we have the power through design to re-imagine the scope, techniques and products of our research and practice, and to participate in, rebel, alter, and otherwise affect these very changes in and of our world.


This research project advances a form of visual criticism through imagining how we adapt to the alarming rate of biodiversity loss. Using convention displays of habitat types and species in natural history museums in diverse biomes across the globe as a point of departure, what will ‘display’ in the future look like in this new world?

 

Time commitment:

10 hours/week for 15 weeks

 

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Adobe Premier

Adobe AfterEffects

Adobe Dreamweaver

AutoCAD

Grasshopper

Rhino

 

Other:

Excellent Graphic Design Skills required

6. Lawrence Davis

“Rewriting Exurbia” is a project is connected my principal research, teaching, and practice, the study of exurbia in North America. By far the most prolific form of built environment in on the continent (and in much of the rest of the world), low density metropolitan settlement is currently at a moment of transition. This change is mainly fueled by the arrival in significant numbers of non-European immigration who land not in urban centers but in peripheral “ethnoburbs” comprised of specific non-traditional populations. New people and values encourage new spatial practices. These new patterns suggest the possibility of new configurations for an existing and iconic postwar built environment at the end of its first generation.

 

The proposed RI position will involve developing presentation graphics for a set of research documents associated with the production of my book REWRITING EXURBIA. A major aspect of the book project is comprised of design experiments that look at new lot and building typologies that encourage a culturally diverse and functionally and socially complex future North American exurbia. The bulk of the RI’s work is comprised of refining and composing three- and two-dimensional drawings arranged in a book format, currently of 60+ pages. To this end, the project requires someone with excellent design and representational skills. Also helpful are good writing and editorial skills. The average amount of time spent on this per week will be 15 hour, but this may vary depending on intermediate deadlines. The RI should be fluent in Rhino, Illustrator, InDesign and Photoshop.

 

Time commitment:

15 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Writing

Text Editing/Formatting

Text/Image Scanning

Image Research

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Rhino

 

Computer Skills — Average skills necessary:

PowerPoint/Keynote

Sketchup

Spreadsheets

Word Processing

7. Britt Eversole

This fall we will be working on research, image sourcing, and documentation for a book chapter around the theme of “”Revisionist Architecture.” The focus of the research is the recently aborted proposal for the Vietnam War Education Center under the National Mall. Driven by politicians, activists, and veterans’ groups who raised millions in corporate, private, and untraceable donations, the Center was to be an underground, immersive mediatic experience that presented the war’s history and veterans’ personal stories. The Center was the offspring of “The Wall that Heals”—a mobile miniature replica of Maya Lin’s Vietnam War Memorial. Crisscrossing America since 1997, the doppelgänger memorial travels in “The Mobile Education Center,” a trailer that contains a multimedia exhibit that can be customized to celebrate “hometown heroes.” The trailer doubles as a mobile reliquary, accumulating stories and artifacts.

 

Sited adjacent to the Vietnam War Memorial, the Education Center was to house the moving wall and its archive, as well as artifacts left at the national memorial. However, promoters further justified it as urgently necessary for “remembering the name of every soldier”—what Lin’s design famously does. This stealth architecture of dark Kubrick-esque interiors populated with updatable, interactive storytelling exhibits proffered a softer, personalized, spectacular experience as a revisionist complement to Lin’s elitist, somber, immutable memorial. Fusing populist narratives of organic authenticity, “real” people, and “true” histories into a formless design open to constant reprograming, the Education Center underscores the contradictory post-democratic politics of contemporary civic architecture, as well as the battle over national narratives, contested histories, and aesthetics.

 

Time commitment:

5 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Library/Database Research

Writing

Text Editing/Formatting

Text/Image Scanning

Image Research 

 

 

Computer Skills — Average skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Word Processing

8. Joe Godlewski

 This position requires a student proficient in Adobe Creative Suite, particularly with the programs Photoshop, Illustrator, and InDesign. The project is a book titled Architecture of the Bight of Biafra: Spatial Entanglements (Routledge, 2022). The Research Intern will be tasked primarily with generating and editing graphic material for the book. Typical duties include editing maps and plans as well as generating new material. Some of the work includes copyediting previous work completed and checking for consistency between graphic and textual material.

 

Familiarity with southeastern Nigeria and its architectural practices is suggested.

 

Time commitment:

10 hours/week for 14 weeks

 

Research and Administrative Skills Required:

Text Editing/Formatting

Text/Image Scanning

Image Research

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Word Processing

 

Computer Skills — Average skills necessary:

Arc GIS

Rhino

9. Terrance Goode

I need assistance in digitally producing isometric and plan diagrams as well as perspective renderings from already completed digital building models of open plan schools.. These will be used as illustrations for an article and as documentation of ongoing research and completed projects. Solid skills in Rhino, Illustrator, Photoshop and V-ray and other rendering applications required—RI should be able to work semi-independently in producing these images. I would like to meet with RI once a week for 1 hour meetings typically, but this is flexible. I am willing to meet either face to face or remotely (or a combination of both formats) using a combination of Conceptboard, Miro, Modelo and Zoom; we can figure out the specifics later. Good communication skills appreciated. 

 

Time commitment:

10 hours/week for 10 weeks

 

Research and Administrative Skills Required:

Digital Image Production

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe Photoshop

Rhino

Vray

 

Computer Skills — Average skills necessary:

Adobe InDesign

10. Roger Hubeli

This RI position supports the development and production of a publication on concrete folding techniques and their technical and architectural potentials. The RI will compile and contextualize a series of folding concrete prototype projects through texts and still/animated graphic documentation. Especially the development and production of the animations will be a central part of the work. These animations are needed to illustrate the different techniques. In addition, the RI will support the project team with research on reference projects.

 

The given tasks will require the RI to possess excellent graphic layout and digital modeling/animation skills.

 

There will be weekly meetings to discuss the tasks, provide guidance and discuss the progress of the work. The RI is required to work independently between these meetings. The communication can be via Zoom as well as in person. There is no requirement for the RI to be on campus.

 

The requested output will be graphic layouts that include digital animations. The base tools for the work will be Rhino/Grasshopper and the Adobe Suite.

 

The RI’s contribution builds upon an existing body of work that was developed over the last few years in the context of a broader research project on advanced concrete construction technologies.

 

Time commitment:

20 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Library/Database Research

Text Editing/Formatting

Image Research

Design/Design Research

 

Computer Skills — Excellent skills necessary:

3ds

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Adobe Premier

Adobe AfterEffects

Grasshopper

Rhino

Vray

 

Computer Skills — Average skills necessary:

3D Printing

AutoCAD

CNC Fabrication

Maya

Revit

Sketchup

11. Bess Krietemeyer

This U.S. DOE sponsored project focuses on developing a prefabricated exterior building envelope retrofit wall system combined with an integrated HVAC system. Prototypes for the retrofit system will be tested through Syracuse University’s BEES Lab and the Building Envelope Systems Test (BEST) Lab. Our team is also developing a decision-making platform to support the design, modeling, and energy analysis of retrofits for a range of residential building types.


Research Intern (RI) duties include constructing digital 3D models and 2D architectural drawings of the whole-building retrofit system under development. This involves technical drawings and renderings of the system at multiple scales, such as the building components, wall section details showing existing building construction and the new retrofit system, and the whole-building. Duties also include producing daylighting and shading simulations of various designs of the retrofit system. Knowledge of parametric modeling and Ladybug Tools for Rhino is preferred.

The RI will help produce diagrams showing how system components work together and illustrate energy performance through infographics based on simulations and energy modeling data provided by our engineering collaborators.

The RI will be expected to attend weekly interdisciplinary team meetings via Zoom (1 hr each)

 

Time commitment:

5-10 hours/week for 12 weeks

 

Research and Administrative Skills Required:

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

Grasshopper

Rhino

 

Computer Skills — Average skills necessary:

Adobe Photoshop

AutoCAD

PowerPoint/Keynote

Revit

Sketchup

Spreadsheets

Vray

Word Processing

 

Other:

Clear communicator

Ability to participate in interdisciplinary weekly team meetings

Ability to work with grad students and post-doc in engineering

Understanding of basic energy performance concepts and metrics (energy use intensity, R-value, etc.)

12. Julie Larsen

The project involves research and application of a digital ‘knitting’ process, a highly flexible textile structure, which can be changed by controlling the composition of stitches through scripting. The aim is the creation of textile logic, such as knitting and weaving in an architectural context of design and fabrication to discover the interrelationship between tension and compression behavior of the textile and building a prototype to redefine the architectural structure. The control of stitches can happen across the entire fabric, which enables the fabrication of continuous materials with highly variegated performances. While knit is essentially a continuous yarn structure, the introduction of multiple yarns, in combination or replacing each other, enables further performance control. The knitted textiles embed interesting interactions between structural and material performances, thus making them highly singular and infinitely variable.

 

Time commitment:

20 hours/week for 14 weeks

 

Research and Administrative Skills Required:

Design/Design Research

Digital Scripting in Grasshopper

 

Computer Skills — Excellent skills necessary:

Adobe Premier

Adobe AfterEffects

Adobe Dreamweaver

Arc GIS

AutoCAD

HTML/CSS

PowerPoint/Keynote

Programming Language

Revit

Sketchup

Spreadsheets

Unity/Unreal Engine

Virtual and/or Augmented Reality

Word Processing

 

Computer Skills — Average skills necessary:

3ds

Maya

13. Mark Linder

Basic graphic design and video production. Requires moderate to advanced skills with spreadsheets, video production, and graphic layout programs. MOST IMPORTANT ARE STRONG ORGANZIATIONAL SKILLS AND A CONSISTENT WORK ETHIC. RI will work collaboratively with me to generate materials for publications, including a nearly completed book. Specific tasks will vary depending on deadlines.

 

Time commitment:

10 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Image Research

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe InDesign

Adobe Premier

Adobe AfterEffects

 

Computer Skills — Average skills necessary:

Adobe Photoshop

Spreadsheets

14.  Brian Lonsway  TBD

 

Time commitment:

10 hours/week for 15 weeks

 

Research and Administrative Skills Required:

 

 

Computer Skills — Excellent skills necessary:

 

 

Computer Skills — Average skills necessary:

 

 

Other:

15. Marcos Parga

I am seeking a Research Intern to participate in the development of my current project A House Like Us.


A House Like Us is a proactive investigation into housing alternatives and urban futures, conducted from a tangible perspective, from an architectural point of view.


It operates within the framework of Standardizing Diversity, an on-going research initiated in 2018 that, using a varied set of complementary formats and approaches, explores alternative ways of practicing and evaluating the architecture of the collective, considering the impact of contemporary environmental, political, and social issues on the built environment and its capacity to create conditions for certain social changes to occur.
In particular, A House Like Us aims to reflect through design on new domestic ecologies based on processes of self-determination and co-production of space, questioning and reframing preconceived ideas about privacy, ownership, participation and sharing.


The project will focus on the dichotomy HOUSE/HOME to reformulate the concept of domestic space as a negotiation between an individual’s privacy and their community (shared living) and its new relationship with the realm of production (working and living). Today, the terms HOUSE/HOME and their supposed links are in crisis and have become a fertile site for critical discourse. Conceptually destabilized under the increasing stresses of contemporary society – pressures of economy, ownership, identity, belonging, new familial arrangements, etc. - the challenge to imagine the domestic space of the future is the challenge to reposition the HOUSE in relation to these outside forces and to contemplate its architecture as a process to knit labor, ownership and identity together.


It becomes clear that the nuclear family, which dominated housing design of the 20th century, is disappearing, replaced by diverse typologies of post-familial living arrangements, various forms of collectives, and new ways of combining dwelling, working and leisure. These new groups require a rethinking of what housing can be and how new designs will allow for organic community growth as a form of adaptation, which sets the stage for the emergence of entirely new species of domestic spaces we will come to inhabit.
During the following months, we will restore the HOUSE as social tool for making cities as well as the HOME as site for making culture (in all its forms), upgrading the meaning of re-appropriation when it concerns collective housing, but in a broader sense: exploring new tools, spaces and agencies needed for citizens to co-produce and complement their domestic environments (and, by extension, their cities) and redefining the (political) role of architects in facilitating such processes.


Prospective collaborators will be asked to participate in a preliminary research phase focused on analyzing the search for the collective as the defining force in the development of housing from the beginnings of modernism until today; generate new protocols with which may evaluate and draft design principles - from approaches to sustainability and residents’ empowerment, to new conceptions of comfort, privacy and sharing, and to a new understanding of work-life balance - and finally, apply the results through the design of a multi-family housing prototype understood as a replicable modular system that should be flexible, to accommodate various lot sizes in different cities around the US, and adaptable, allowing for a diversity of domestic aggregations.

 

Time commitment:

10 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Writing

Text Editing/Formatting

Design/Design Research

 

Computer Skills — Excellent skills necessary:

3ds

3D Printing

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Revit

Rhino

Word Processing

 

Computer Skills — Average skills necessary:

AutoCAD

CNC Fabrication

Sketchup

Spreadsheets

Vray

 

Other:

3D modeling will be an essential part of the work developed during the semester

16. Daekwon Park

The RI will be involved with the image production (diagrams, renderings, photo reproduction) and research for an upcoming book. Working with the faculty advisor, Daekwon Park, the RI will create a collection of high-quality images/diagrams with a unique visual language and logic. Research relating to the production of the images and diagrams will be an integral part of the position.


Under the draft title, “What our World is Made of: the past and future of 7 materials that rule our society,” this book presents a collection of exciting stories behind the materials that surround our daily life. The seven materials include (1) earth (stone and soil), (2) wood, (3) metal, (4) glass, (5) concrete, (6) plastic, and (7) hybrids. The order is based on when the material was first formed and when humans first used them in meaningful ways.

 

For instance, stone and soil (Earth crust) were formed 4.5 billion years ago and was first used by human since 2.6 million years ago. There are many fascinating stories from the past (Pyramids, Sacsayhuamán, La Sagrada Familia Sagrada, Muskates, Olla, Ondor), present (buildings, space shuttles, batteries), and future (functional grading, lunar/Mars regolith).
Aimed for the public audience, this book traces the fascinating stories of materials with the premise that a material with thousands of years of history will continue to evolve for the thousands of years to come. By identifying what changed and what did not change, it will be possible to predict and speculate on each materials’ future potentials.

 

Time commitment:

10 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Image Research

Design/Design Research

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe Photoshop

 

Computer Skills — Average skills necessary:

Adobe InDesign

Rhino

Vray

 

Other:

Good Representation, Graphics and Visualization Skills (diagrams and renderings)

17. Richard Rosa II

The project is the development of the manuscript, images copyrights, diagrams and publishing requirements for the in-progress book, The F Word: The Scarlet Letter of Architecture and Other Acts of Compound Literacy. The F Word is a collection an analytic study in the form of essays, observations, provocations and clarifications on the reading of architectural form and the issues endemic to the formal construct of architecture therein. The contents aim to elucidate the term ‘Formalism’ through the study of a broad range of works of compound formal characteristics and to reestablish the critical nature of architecture’s dependence on deep, layered and rhetorical formal frameworks. The F Word – - is a collection of analytical studies that exist as a formal examination and close reading of a curated anthology of architectural works and thought - works that foster a codependent merger between material and meaning.

 

The book is constructed to help identify and elucidate the systems, grammar and structural ground rules of a carefully constructed linage of formally and metaphorically advanced architectural works. The combination of writing and graphic analysis aims to define and clarify the genealogical nature of formal type and the evolution of formal typological species while isolating the symbiotic and symbolic content embedded within or extracted from the referential formal structure - something largely absent in recent contemporary discourse of object-fixation. In an effort to articulate generic foundational terms for deciphering complex formal constructions, the project privileges the idea of architecture as a multi-layered and re-readable proposition as opposed to architecture as a one-liner. While formalist traditions and historical movements that defined them are outlined in order to properly contextualize the work, my particular interest and contribution is in the reading and deciphering of works such that formalist devices and ideas are made more evident and lucid. Research assistance will include constructing architectural drawings, diagrams, page layout, source and copyright research and assistance in preparing a document for publication.

 

Time commitment:

15 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Library/Database Research

Text/Image Scanning

Image Research

Grant Administration Assistance

Constructing of Digital Diagrams

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

 

Computer Skills — Average skills necessary:

Adobe Photoshop

Rhino

 

Other:

An enthusiastic participant interested in the full scope of constructing and preparing architectural publications

18. David Shanks

The research assistant would assist with the design and construction of a net zero energy cold storage room at Salt City Harvest Farm, a non-profit community farm serving New American refugees in the North Syracuse community. The research project is funded by a CUSE Innovative and Interdisciplinary Research Grant. The cold storage room at Salt City Harvest farm will use experimental technology to modify a standard window unit air conditioner so that it can refrigerate farm produce. The air conditioner is powered by roof-mounted photovoltaics that generate as much electricity as will be used by the cold storage room. The cold storage will improve the productivity and profitability of the refugee farmers’ plots.

 

Duties would include light construction as well as construction drawings using Rhino. Access to a vehicle in order to travel to the farm in Kirkville, NY a couple of times per week is preferred although a ride can be provided if necessary. Experience in basic construction and construction documentation is preferred. Hours are flexible based on the assistant’s availability during the semester and will likely be frontloaded to September and October when the weather is warmer. Duties in November and December will be more focused on drawing using Rhino and Adobe Illustrator.

 

Time commitment:

20 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Design/Design Reserach

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Rhino

 

Computer Skills — Average skills necessary:

Adobe Photoshop

AutoCAD

Revit

Vray

Word Processing

 

19. Yutaka Sho

The intern will help draw, make models, plan and design projects of GAC. General Architecture Collaborative is an architecture firm co-founded by SoA associate professor Yutaka Sho in 2008. GAC focuses on housing, healthcare, and educational projects that work with underrepresented communities. GAC’s goal is to bring together community members, creators, funders and policy makers to build sustainable and socially equitable built environment. In addition to providing typical architectural services, GAC helps funders navigate unfamiliar building processes and cultures, and ensure that a community’s needs and aspirations are part of the design process and reflected in the resultant projects.


In Maoso, Rwanda, GAC has built two self-build homes, Masoro Health Center with seven new structures and three renovations, and most recently Masoro Learning and Sports Center with five public buildings, basketball court and a soccer field. All projects have been offered to the community for free. GAC has been working in Masoro since the firm’s conception and will continue to work with the residents to improve its built environment.


Currently GAC is working on a several projects. We have recently won Kigali International Community School masterplan and design project for around 10 buildings. We will masterplan and design Kweza Craft Brewery, the first female owned microbrewery in Rwanda. Since 2019, GAC has been conducting a survey of 370 households to understand technical, social and economic challenges in maintaining safe and comfortable homes in rural Rwanda. The grad assistant will be working on all or any of the above projects.

 

Time commitment:

15 hours/week for 15 weeks

 

Research and Administrative Skills Required:

Library/Database research

Image Research

Surveys/Data Collection

Design/Design Research

Grant Administration Assistance

 

Computer Skills — Excellent skills necessary:

Adobe Illustrator

Adobe InDesign

Adobe Photoshop

Arc GIS

AutoCAD

Rhino

Spreadsheets

 

Computer Skills — Average skills necessary:

3D Printing

Adobe Premier

Sketchup

Word Processing