| Notes
by Allen Williams: 4/24/02
- Glass
- Glass has an overwhelming set of options
associated with this surface style.
- Reflectivity options:
- Ambient, diffuse specular
- Overall reflectivity; transmission of light
through the surface style.
- Roughness-begins to address various qualities
of the surface of the glass.
- Transparency options:
- Is set to none as the current default
- There are several settings the user can define
- Simple, center edge (more transparent in the
center), and eroded are examples.
- Symbols
- The symbol toolbar contains four tools
- Symbol create, place, edit, and explode
- By including symbols in a model, another table
is introduced to the database, including an ID tag of the symbol, the name of the symbol,
and the local origin.
- This row of data creates one instance which
represents the insertion of one symbol.
- The local origin is a single point related to a
symbol which represents where the symbol will be inserted on the current reference plane.
- Scaling symbols.
- Most offices lock symbols so they cannot be
scaled. If this is not done, through
manipulation, one may produce an object which is not a real world object. This is a problem since symbols are usually very
specific to the object which they are to represent.
- Creating symbols
- Select the objects that are to be included,
select the symbol create tool, and click on the screen.
The point clicked on the screen will be the local origin of the symbol, which in
turn dictates where the symbol is constructed.
- The instance is now linked to the definition,
which equals all the points, faces, ect. which create the symbol.
- If this symbol definition is changed, all the
inserted symbols are changed.
- A note about symbol libraries.
- When a new library is created, place it where
it should exist on secondary memory. The file
extension will be .zlb.
- While a model may have links to various
libraries saved in the model itself, the actual symbol definitions are another file all
together called the library.
- After a library is loaded into a model, the
user can view the various symbols under the symbol palate, as a series of thumbnails.
- Trees
- Trees are perhaps the most interesting library
included.
- They are actually photographs applied to two
perpendicular intersecting planes which are alpha channels.
Alpha
channel-can be thought of as a perfectly clear plane which can be painted
directly upon. |