| Notes
by Allen Williams 3/27/02
- To resize an object, select topo level to face, select a
face (pre-pick) and select the move command and place the face in its new location.
- To do this Form· Z needs to know the original x,y,z
coordinates and the D
x, D y, D
z. This creates a vector that will determine how far and in which direction to move
(translate) the face: this operation uses addition.
- It is usually helpful to constrain the movement.
- Such as snaps, ortho, and constraining vertical movement.
- To change the color of a face of an object, select topo
level to face, pre-pick the face, select the color desired in the surface style pallet,
choose the color tool and click anywhere on the screen.
- Moving a single point associated with an object.
- Although possible, the result is a degenerate object;
(Because of non-plainer faces).
- If one recalls the relational database where a table of
objects refers to a table of faces that refers to a table of segments, which refers to a
table of points.
- So if one point is moved, the user has changed one point in
our table, however other tables remain unchanged.
- A properly formed polygon must fulfill two conditions:
- The defining points and segments must be coplanar
- The figure must be closed
- When degenerate objects are created, one will encounter
several problems:
- There will be irregular shadow casting associated with this
object.
- Boolean operations will not be possible.
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