- Bitmap and Raster graphics
- Vector graphics
- Scaleable
- Specification of a line, (beginning and end points are
stored in the database).
- Using Photoshop for analysis
- One can start with any form of documentation (scanned image,
digital photo, ect.).
- Arial photo, plans, sandborn maps, topo maps, elevations,
sections, ect.
- Using these sources, one can then consider any type of
architectural analysis:
- Building massing
- Façade proportion and geometry
- Circulation
- Structure
- Mechanical systems
- Basics of system: start with an image (input)----manipulate
that image----print/display the new diagram.
- Important considerations of output: Paper versus Screen.
- This is important because media has different resolutions
available for output
- Screens: 72 dpi (dot per inch), although the new screens
have 100 dpi.
- Paper: 300 dpi or greater. 300dpi is the minimum for modern
inkjet printers.
- Therefore if an image is produced, which is destined for
paper, it should be created at 300+ dpi; and 72-100dpi for the screen, as additional
pixels will increase files size, but yet they will never be displayed.
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