ARC603  Drawing II, Digital

Lecture: Making trees

Home page Syllabus Objectives Schedule Lectures Sample projects Roster
blackdot.gif (799 bytes)
Generate segments
  • Generate two single segment extrusion objects, positioned perpendicular to each other. Make them square.
Define surface styles
  • Define a surface style where the same tree image map is assigned both as a Color Shader (using Image Map Options) and as a Transparency Shader (using Transparency Map Options).
  • In Color Shader, select Image Map.
    In Image Map Options, select Load
    Navigate to the desired image file and click on it.

    On the current system,

    • select 'courses on Arch_NT 01',
    • ARC 603, _Course_Files,
    • Trees
  • In Transparency Shader, select Image Map
    In Transparency Map Options, select Load
    Navigate to the desired image file and click on it.
    Click on Assign Black Only as Transparent.
Texture map
  • Click on the Texture Map icon (on the same row as the color icon, above the delete icon).
  • Click on the object to which the texture is to be mapped.
  • A Texture Map dialog box opens, with a preview of the object selected.
  • Rotate the texture axes so that the XY plane sits on the surface object with the X axis horizontal and the Y axis vertical (X=0 degrees, y=90 degrees, z=90 degrees for one and X-90, y=90 and z=0 for the other)
  • Position the texture's origin on the lower left point of the surface
  • In both Tile fields, for the number of tiles, enter 1
Render
  • Under Display Options, RenderZone, set Shadows to On
  • For Shadow Options, set Transparent
  • For a quick render, select RenderZone Preview Z-buffer.
  • To see the effects of the transparency, use Full Z-buffer or Raytrace.
beech.tree.rendered.100.jpg (7242 bytes)
[Click on the image for a larger image.]
blackdot.gif (799 bytes)
blackdot.gif (799 bytes)
Link to Syracuse University home page http://soa.syr.edu/faculty/bcoleman/ARC603/lectures/603.lecture.trees.html Send email to: webmaster@soa.syr.edu
Last update: November 06, 2002. Copyright © 2003 Bruce M. Coleman
No text, images or content on this page may be copied or linked to without the author's express written permission.